Recent Updates: 4-Stroke Engine, Economic Bubble

I managed to do quite a chunk of fixes and updates the recent days: Technically i fixed the alignment of images at Perspective switch while completely horizontal I cleaned up the JSON language files with a custom C# Console Application i built: It calls additionally Azure API’s for translations if needed. I might extend that tool in the future, it was quite useful and saved a lot of manual work. On the end of descriptions there was progress as well:
Read more...

Recent Updates: Fourier-Transform, Sorting & BPMN

My current job leaves me only limited time to pursue the model but i try to squeeze in the hours where i can: Recent updates include refining Sorting, which fundamentally offers the two options of Ascending and Descending. However due to Perspective it became clear that it’s not an easy win. I’ve figured that descending sorting aligns with both doing the right thing and doing things right. Beyond that, its utility isn’t obvious as both Center and Periphery have Ascending and Descending assigned dependent on perspective.
Read more...

Network Redesign

This is not really related to the ToE like the rest of the blog, but who cares? It’s my site and my blog. If you’re into networking, this might be interesting for you anyway. Today, I remodeled my home network. I was not happy with the old design, even though it worked fine. This is basically my development environment, and it bothered me that I did not have a clean structure.
Read more...

Risk: Probability & Impact

Today I figured out the correct way to model the Probability-Impact Matrix that was used to illustrate the Risks Description. Initially, before I “got” perspective, I had only the probability-impact line going in a y=-x function way. I was always rather unhappy with it, even though it -sort of- checked out. But impact and probability were basically fixed on that line and seemed ultimately not completely right. Once it clicked with me I was able to fix this within minutes.
Read more...

Eulers Identity: Suspicions

Of course Euler’s Formula and, subsequently, Euler’s Identity are very close to the WTF-Model. I’ve had suspicions on the whereabouts of the different constants, namely e, i, and π. Even though it’s perspective dependent, it is pretty clear to me that i, the imaginary unit, is directly in the center. But from the peripheral aka global perspective, as from the local one, i is replaced by the prime numbers. I stumbled upon e, Euler’s number (2.
Read more...

New: Overlay Categories

Today, I added the ability to selectively toggle certain categories of overlays. I decided to group the current 36 options into the following categories: Default Math Physics Engineering Popular Misc The major motivation here is to avoid overwhelming new users. As inferred from the model itself (how beautiful…), simplicity is key - yet also challenging due to its low entropy (one of the “key problems” mankind will eternally struggle with).
Read more...

New Blog: What this will be about

This is my new Blog. I will primarily talk about the WTF-Model, which is the Lightweight-Theory of Everything i’ve been working on for quite some time and only occasionally I’ll drop in some of my job related endeavors. Alternativly named the ‘God Fractal’ or ‘Lightweight ToE’ the WTF is my primary anchor. Even though i was able to find this marvel, describe and understand it fully (to the best of my abilities), the second part -the harder part- of the task here really seems on how to put this in as simple as possible words so i can communicate the model to others.
Read more...