Updates: IP Compliance & Development


Since April, I’ve been methodically documenting third-party IP and recreating any content that may pose a compliance risk. As of mid-July 2025, roughly 60 2D assets remain pending, while the majority of approximately 300 have been brought into compliance through correct attribution or AI-powered remakes.

Excerpt from the Compliance Overview Document

Here are several visual examples illustrating how AI has been used to remake content while ensuring copyright compliance.
It looks very similar — but in detail, it’s slightly different:

Example of AI Remake

Additionally, the 3D island asset was fully reworked—both the texture and the underlying mesh structure:

Reworked Texture and Mesh of Island

On the DevOps side, I refined the deployment workflow. This included organizing .bash and .py scripts into dedicated directories and introducing a pre-processing job that enforces file standards and conventions.

Reworked Pipeline Logic and Script File Cleanup

In terms of core development, the 3D spiral visualization was corrected to accurately represent a coil:

Fixed 3D Display of Global Scope Spiral

An update was made to the Symbol 3D overlay: an eagle perched on a sphere was added atop the pillar. The model, licensed from Fab.com, was modified for compliance and is included only in the commercial Steam and Shopify builds — not in the public GitHub repository.

Introduced sitting Eagle on Pillar

A few other updates from the past months include:

  • Search functionality has been fully cleaned up. It now correctly filters results across multiple properties:
  • A quality mode notice was added, triggered by Shift+Q, to clearly display active visual settings:
  • The model section was updated to reflect how elements shift based on local vs. global scope:
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