Interface Streamlining
In recent weeks, I’ve streamlined and refined the interface. First, I introduced a new .json
file to handle colorization, sorting, and other properties related to the category selector. This change cleans up the interface and visually distinguishes between High-Level and Low-Level entities.

Next, I implemented a subtle overlay glow effect upon hovering over different overlay categories.
I then reworked the Separator Bar dividing the interface into the Menu and Interaction sections.
Additionally, I removed the overlay button, creating a more seamless user interface that can now be expanded or contracted using hotkeys.
Regarding publishing on Steam I provided the Steam Team with a concise Review Guide for the application.

This morning, I received feedback indicating they’ve tested the build. They requested a compiled list of all third-party assets used, including their licenses, along with the associated IP documentation before proceeding further. Although this process may take some time, I’m optimistic about addressing this next step effectively.